Next up on my to-do list is weapons. I figure the best to start with is some sort of raycast weapon, so I'll be creating a basic laser weapon. Here's how it's gonna work:
The only thing I'm worried about with this is that the laser might look funny if the point at which we're targeting is right in the face of the mech. Might be worth implementing a minimum range for the laser to fire, but we'll see. Best to implement it first and see how much it sucks, if at all.